Then request to be subbed out and offer the players and the gamerunners the courtesy of letting them play the game as intended, but don't make that the default outcome for everyone :shrug:
Because it's happening outside a place designated for it, and it's not a space controlled by the gamerunner. This means I could potentially pretend I saw someone slip outside the game thread, and gambit off of that. Or, if I *did* notice, not alert anyone and use that info as a way to snuff out...
Because no one has more information after replacing the player who noticed. The game can carry on with no disruption to the design. The player who slipped doesn't have more info and no one else does either. The disruptive element was the player who gained info outside of the scope of the games...
Also we're talking about something that has happened maybe 3 times in the history of our community, and that we have discussed how we can potentially help prevent further. It's not like people would suddenly start being dropped from games left and right for noticing scum slips.
My point regarding replacing players that come into contact with info they shouldn't have comes from the fact that these games take a long time to be designed, balanced, etc and in my eyes as a community leader they're as much a service to the game runners that painstakingly worked on them as it...
I personally like elimination being the generic term (which again, could be overridden by game runners to match their game's theme) mostly because its the term other communities have been moving to (mafia universe's wiki redirects lynch to the page for "elimination", for example). That said I'll...