heymonkey
Jun 18 2017 at 2:17pm
Chat highlights:
cabot - Today at 4:29 PM
i dont tend to make games with lots of PRs so I am not the best at judging either
right now i'd call it role madness
normal games the majority should be ordinary
hey_monkey - Today at 4:30 PM
but lord, don't let them think there's only one vanilla
cabot - Today at 4:30 PM
the minority are ordinary here
hey_monkey - Today at 4:30 PM
right.
that much I know! but it's buffy and shit should be crazy
cabot - Today at 4:30 PM
if theres a review thread up that point should be made i think
role madness doesnt mean everyone has a role
theres a mafiascum wiki definition somewhere
think it states it at 75% of players have PRs
hey_monkey - Today at 4:31 PM
yeah, that all got discussed to death with PPM
my biggest question right now is are the numbers off? is that too many scum if there are neutrals? i'm not great at judging that
jesus, i almost replied to you on the forum. re angel and spike: if I DO NOT tell them their alignment but just give them a chat and let them talk it out, that's neighbors, right? alignments are not guaranteed?
like I know that they are town. but they don't.
cabot - Today at 4:36 PM
yeah neighbours is a chat between players, no alignment guaranteed, masons are confirmed alignment
so spike and angel are ordinary outside of the chat right
hey_monkey - Today at 4:38 PM
yes
but i am open to all ideas
cabot - Today at 4:38 PM
motion detecter should be automatic
its a relatively weak power
hey_monkey - Today at 4:38 PM
i thought so
cabot - Today at 4:39 PM
no point in limiting it
hey_monkey - Today at 4:39 PM
thank you, anonymous rabbit
cabot - Today at 4:42 PM
you're a phd student, so you must be good at math. One good way of testing the game balance is calculate the worst case scenario
like whats the earliest the game could end
hey_monkey - Today at 4:43 PM
I'm a phd student in ENGLISH. your logic fails
cabot - Today at 4:43 PM
oh lord
hey_monkey - Today at 4:43 PM
but let me look
well, rhetoric, which is specialized and I do data analysis BUT STILL
i don't do like, lit and shit.
cabot - Today at 4:43 PM
maybe palmer will do it, i was never good at calculating it
hey_monkey - Today at 4:44 PM
let's say d1 they lynch a vampire. that takes out both spike and angel. n1 they target buffy, hit tara, willow gets activated. that's down three townies n1. hang on.
d2 willow uses her vig, hits a townie. they lynch another townie. that's down 5. worst case, SK and minion have found dawn, they take her out, and they leave the game. n2, they kill another town.
town is in a bad place by d3 or d4
cabot - Today at 4:47 PM
does your strongman break BP as well as doc
hey_monkey - Today at 4:48 PM
in terms of flavor i would say no. in terms of mafia mechanics it seems like yes. i would like to ask your opinion though - does scum team need it to be yes for balance?
should it be one shot or two also?
cabot - Today at 4:48 PM
its a mod choice, though it makes it less useful if it doesnt stop BP
flavour should not be considered when designing the game . Fluff is fluff.
just ignore that at this stage
hey_monkey - Today at 4:50 PM
it's hard to ignore it because I want it to make sense! :stuck_out_tongue:
(this is why I'm a pain in your ass)
okay, so here's what I'm seeing - tell me if I'm wrong
town has on shot roleblock, one shot revive, and for now, an unlimited doctor on top of the traveling BP, which has up to three uses
so potentially, without a strong kill, on any one night, if the stars align, up to two people could be protected, plus a commuter. and there's the attractor power, too
so i think it needs to break bp
and be two shot
cabot - Today at 4:52 PM
yeah i'd agree there
pretty sure palmer had a revive in woof 2
so he can sort the mechanics there
hey_monkey - Today at 4:53 PM
there was one in arkham that never got used so I didn't get to see it go off
that's one I'm not married to. it seems like it might be OP
cabot - Today at 4:53 PM
iirc it worked that the player would have a short period of time before day start to see who was dying
and choose to revive or not
hey_monkey - Today at 4:54 PM
but I can also see a lot of things going wrong for town so I thought it might help
ohhhh. hmm.
it's maybe a bit complicated for my first game, eh? that one?
i could leave her with two one-shots and then the possible vig in that unlikely scenario (it won't activate on a lynch)
cabot - Today at 4:55 PM
hmm
up to you
hey_monkey - Today at 4:56 PM
BUT YOU ARE THE BOSS OF ME
I dunno. should we see what Palmer says?
cabot - Today at 4:56 PM
yeah
hey_monkey - Today at 4:56 PM
okay. i will add to notes
cabot - Today at 4:56 PM
we shall wait for dat palmer
hey_monkey - Today at 4:58 PM
what about the weird shit i made up for tara?
basically confirms someone as town for her but once the main four are dead it's useless
hey_monkey - Today at 5:00 PM
well, three
shit, i guess i'd have to figure out who that would hit.
it could be confusing. i am now confusing myself.
well, i'll work that out if it's something you think i should keep or nah
cabot - Today at 5:08 PM
ill give tara a look lata